Before choosing to study computer science, I contemplated pursuing industrial design. The notion of conceiving a real-world product or object and transforming it into a drawing, prototype, or final product fascinated me. Over the years, I have taken various drawing and lighting courses. For a considerable period, my aspiration was to create exclusively photorealistic drawings, while objects in perspective posed a formidable challenge.
During my academic journey, I crossed paths with a friend majoring in industrial design who happens to be a fervent Formula 1 enthusiast. This inspired me to present him with a gift. I had long harbored a personal challenge of attempting to draw a race car as realistically as possible. I saw this as an opportunity to both gift my friend and refine my design skills.
The process proved to be arduous, beginning with the mere selection of background color and lighting. I encountered several challenges with perspective, with some of my initial sketches resembling cars involved in accidents rather than sleek racing vehicles. Ultimately, I resorted to sourcing scaled images of the car from side and top views, which I then adapted to fit the desired perspective. I began by sketching rectangles to represent the car's primary components and subsequently added intricate details. Finally, I incorporated colors, lighting, and shading. This project stands as one of my most ambitious undertakings to date, and I take great pride in having achieved my goal of rendering a realistic depiction of a car despite my limited experience.